No weapons found.
Melee
Blunt
Baseball Bat
Plausible deniability. Everyone in Leonida has one.
Blunt
Crowbar
Opens doors and skulls.
Blunt
Golf Club
Vice City staple. Technically a sports item.
Blade
Combat Knife
Military-spec blade for close quarters.
Blunt
Pool Cue
Bar fight standard. Snaps on the third swing.
Thrown
Throwing Knife
Silent ranged option. Skill-dependent.
Sidearms
Submachine Guns
Rifles
Sniper
Sniper Rifle
One round, one result. Grassrivers and rooftops.
Rifle
Carbine Rifle
Reliable at most engagement distances in Leonida.
Rifle
Heavy Rifle
Punches through cover that other rifles respect.
LMG
Light Machine Gun
Volume of fire over precision. Suppression tool.
Rifle
Standard Assault Rifle
Full-size platform. More accurate at distance.
Shotguns
Heavy & Explosives
Explosive
Frag Grenade
Standard fragmentation. Clears rooms and vehicles.
Incendiary
Molotov
Fire spreads. Cheap, available, impossible to ignore.
Item
Petrol Can
Trail it, light it.
Heavy
Rocket Launcher
For when the situation requires a different category of response.
Explosive
Sticky Bomb
Place it, leave, detonate when ready.